Video Game on DreamWorks’ How to Train Your Dragon

How to Train Your Dragon 2 Video Game
How to Train Your Dragon 2 Video Game

Video games publisher Little Orbit has signed a licensing agreement with DreamWorks Animation to bring the How to Train Your Dragon 2 video game to major platforms this summer.

Inspired by How to Train Your Dragon 2, the sequel to the 3-D animated feature film from DreamWorks Animation, the game will feature all of the high-flying fire-breathing action and epic adventure that comes along with becoming the ultimate dragon hero, says the company.

The game will release in June to coincide with the film’s debut.

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“We’re fortunate to work with DreamWorks Animation on such a treasured franchise,” said Matt Scott, president of Little Orbit. “The How to Train Your Dragon 2 video game will make a great companion piece to one of the most highly-anticipated films of the Summer.”

How to Train Your Dragon 2 the video game lets players embark on a heroic adventure on their way to becoming a formidable dragon rider alongside the beloved characters from the film.

Choosing from a variety of riders and dragons, players will enter a dragon flight school filled with tournament events, challenging mini-games and exciting training exercises, all throughout the Viking Isle of Berk.

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“The action filled world of Dragons translates beautifully to the video game space. We are thrilled to be working with Little Orbit on creating a soaring, action-packed Dragon experience for young gamers,” said Chris Hewish, head of Interactive for DreamWorks Animation.

Developed by Torus Games, How to Train Your Dragon 2 the video game will be available for the Xbox 360, 3DS, Wii, Wii U and PlayStation 3 this summer to coincide with the launch of DreamWorks Animation’s How To Train Your Dragon 2, which hits theaters this June.

Formed in January 2010, Little Orbit is focused on three primary channels of distribution including traditional game retail, non-traditional retail channels, and digital download over various platform networks.

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