Watson Features in Star Trek: Bridge Crew Virtual Reality Game

Watson powers in-game natural language conversation for Star Trek: Bridge Crew from Ubisoft.

Watson powers in-game natural language conversation for Star Trek: Bridge Crew from Ubisoft.

Tech major IBM announced Thursday that Ubisoft’s Star Trek: Bridge Crew, a new virtual reality game, will include IBM Watson’s interactive speech and cognitive capabilities.

The feature will be available later this summer during an experimental Beta period following the game’s launch this May.

With IBM Watson, Star Trek: Bridge Crew will provide players the opportunity to use their voice and natural-language commands to interact with their virtual Starfleet crew members.

This feature is part of a strategic partnership with Ubisoft, a leading creator, publisher and distributor of interactive entertainment and services.

IBM’s new “VR Speech Sandbox,” the software used to build the Star Trek: Bridge Crew feature, is now available for all developers to adapt for their own virtual reality (VR) applications and services.

The Sandbox combines IBM’s Watson Unity SDK with two services, Watson Speech to Text and Watson Conversation. Developers now have the opportunity to build new and innovative user interfaces, leveraging the power of voice interaction in virtual reality.

In-game speech experiences, built with IBM Watson for Star Trek: Bridge Crew will be available this summer in Beta for cross-platform play. The Watson and Star Trek: Bridge Crew experience will allow players to give direct, interactive speech commands to virtual Starfleet shipmates.

By infusing this new cognitive technology into the game, players will be able to seamlessly complete missions online, with both AI characters and human partners, without breaking immersion.

IBM Watson’s capabilities are making the future of virtual and augmented reality possible. It offers natural language interaction versus keyword driven exchanges. Further, it supports the most popular VR developer tools with the Watson Unity SDK.

“For the first time, Watson will power the technology that makes it possible for gamers and fans of Star Trek to interact with the crew,” said Willie Tejada, chief developer advocate, IBM. “We are only just seeing the impact of virtual and augmented reality and IBM is committed to providing developers with the tools they need to innovate and be competitive in this AI and Cognitive era.”

To get started building with the IBM VR Speech Sandbox, you can visit IBM Journeys for code, documentation and one-click git repos.

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